20 years after its original release, Constructor will be making a return on next-gen consoles and PC in 2017.
Constructor sets players as budding property tycoons, who must take on their rivals in the creation of a successful city. This doesn’t just involve the speedy building of homes and businesses, however; players must negotiate the tangled web of Undesirables, a motley collection of reprobates that can be used against them – and by them, against others.
The use of Undesirables forms one of the core gameplay mechanics. Whether employing a group of antagonistic Thugs to terrorize a neighbourhood, sending round a Hippy to squat in opponents’ empty properties, bringing in Mr Fix It to botch their gas supplies or involving the criminal underworld in your enterprises, there are many tools at your disposal to help hinder your fellow players and make their commercial lives a living hell. Facing a protection racket from the mob? Why not send along a group of maniacal Clowns to terrify your enemy into submission!
Development head John Twiddy, renowned programmer of The Last Ninja, Ikari Warriors, Disney’s Aladdin and the original Constructor, along with legends of the original team, Phil Thornton, Dan Malone and Joe Walker, has begun development of Constructor, a reimagining of a classic that inspired games such as The Sims and became one of the biggest games of the ’90s.
- Amazing, re-imagined graphics created by the original Constructor crew.
- All new game view point with larger zoom capabilities and enhanced interface, enabling the player to view and control their burgeoning empire easily.
- Re-balanced gameplay to enhance the Constructor gaming experience.
- All new game modes.
- All new maps.